Part 28: Wherever Could We Be? Gosh, It's So Hard To Say!
After waking up from the big fuck you moment, Wilme is understandably confused. So are the folks who found him, which makes sense given just what they found.
Okay whatever. Anyway, outside it's...
Kinda classy around here. The town sure looks better than those other dumps I've been visiting so far.
But strangely enough, nobody has any idea where all those places are.
Light and Dark fighting? I guess after GORSIA blew me up that started happening. Seems like an awful quick turnaround though. It's only been 7 days.
GORSIA is gone? But he punked my ass. I certainly didn't kill him.
Never heard of this Pasanda place either, but maybe somebody there knows what's going on and how to get back to Gorfun and find GORSIA.
SARO? That name is familiar. I remember somebody mentioning he trained Lemele or something... but Lemele
is GORSIA. So who is SARO?
Yeeeeeah, that's kinda my fault. I think. But I'm not sure.
Pharano? I've never heard of
that either. Where the hell did I wind up?
More with this SARO stuff. Whoever he is, I guess it's a good thing he stopped GORSIA.
I guess GORSIA's magic put Wilme here. But it still doesn't explain just where "here" is, and without the Wind Rune it won't be easy getting back.
Wilme checks his map, and... it doesn't work. Oh, sure, it shows the old familiar world map, but there's no indicator dot showing that he's actually on it. Is this a new continent? Another planet? Or something else entirely?
New combat music, new enemies. These Ghouls aren't too bad.
Dragons as regular enemies, oh boy!
And the old reliable palette swap. This is where you can get permanently stuck in the game. If you're too weak or underleveled to actually kill any of the monsters outside Pharano, you're done, because that's the weakest you'll ever see a monster again for the remainder of the game. Fortunately I can fight these things, I just don't want to right now. So it's off to Pasanda for some answers!